Difference between revisions of "Category:Prime Viewer"
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BunZaga.CA (talk | contribs) (Created blank page) |
BunZaga.CA (talk | contribs) Tag: Reverted |
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<!DOCTYPE html> | |||
<html lang="en-us"> | |||
<head> | |||
<meta charset="utf-8"> | |||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> | |||
<title>Unity WebGL Player | Prime Viewer</title> | |||
</head> | |||
<body style="text-align: center"> | |||
<canvas id="unity-canvas" width=900 height=600 style="width: 900px; height: 600px; background: #231F20"></canvas> | |||
<script src="Build/web.loader.js"></script> | |||
<script> | |||
createUnityInstance(document.querySelector("#unity-canvas"), { | |||
dataUrl: "Build/web.data.gz", | |||
frameworkUrl: "Build/web.framework.js.gz", | |||
codeUrl: "Build/web.wasm.gz", | |||
streamingAssetsUrl: "StreamingAssets", | |||
companyName: "FunZaga", | |||
productName: "Prime Viewer", | |||
productVersion: "0.7", | |||
// matchWebGLToCanvasSize: false, // Uncomment this to separately control WebGL canvas render size and DOM element size. | |||
// devicePixelRatio: 1, // Uncomment this to override low DPI rendering on high DPI displays. | |||
}); | |||
</script> | |||
</body> | |||
</html> |
Revision as of 18:07, 23 April 2022
<!DOCTYPE html> <html lang="en-us">
<head> <meta charset="utf-8"> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <title>Unity WebGL Player | Prime Viewer</title> </head> <body style="text-align: center"> <canvas id="unity-canvas" width=900 height=600 style="width: 900px; height: 600px; background: #231F20"></canvas> <script src="Build/web.loader.js"></script> <script> createUnityInstance(document.querySelector("#unity-canvas"), { dataUrl: "Build/web.data.gz", frameworkUrl: "Build/web.framework.js.gz", codeUrl: "Build/web.wasm.gz", streamingAssetsUrl: "StreamingAssets", companyName: "FunZaga", productName: "Prime Viewer", productVersion: "0.7", // matchWebGLToCanvasSize: false, // Uncomment this to separately control WebGL canvas render size and DOM element size. // devicePixelRatio: 1, // Uncomment this to override low DPI rendering on high DPI displays. }); </script> </body>
</html>
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